Building a Minecraft city / (Record no. 49188)

000 -LEADER
fixed length control field 03189nam a2200289 a 4500
001 - CONTROL NUMBER
control field mlg44180903
003 - CONTROL NUMBER IDENTIFIER
control field KyBuM
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20170816020004.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 170403s2016 njua j 000 0 eng d
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2016947915
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781119316411 (pbk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780606403672 (Turtleback bdg.)
040 ## - CATALOGING SOURCE
Original cataloging agency KyBuM
Transcribing agency KyBuM
082 14 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 793.93
Edition number 15
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 793.93/2
Edition number 23
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Guthals, Sarah.
245 10 - TITLE STATEMENT
Title Building a Minecraft city /
Statement of responsibility, etc. by Sarah Guthals.
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Place of publication, distribution, etc. Hoboken, NJ :
Name of publisher, distributor, etc. Wiley,
Date of publication, distribution, etc. c2016.
300 ## - PHYSICAL DESCRIPTION
Extent v, 124 p. :
Other physical details col. ill. ;
Dimensions 22 cm.
500 ## - GENERAL NOTE
General note "Build like a pro!"--Cover.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note About Minecraft -- About this book -- About you -- About the icons -- Beyond the book -- Project 1: entering Minecraft -- Registering a Minecraft account -- Purchasing and installing Minecraft -- Playing the game -- Logging in and operating the main menu -- Starting your first game in SinglePlayer mode -- Understanding basic controls -- Watching the Heads-Up Display (HUD) -- Project 2: prebuilding strategies -- Building different Minecraft buildings -- Gathering materials for construction: Creative mode -- Setting up the inventory in Creative mode -- Using the Creative mode menu -- Organizing your materials for Survival mode -- Obtaining a good inventory in Survival mode -- Organizing your materials in Survival mode -- Getting ready to build in Portable Edition -- Getting around the structure -- Using scaffolding -- Using ladders to scale your structure -- Location is everything -- Building on fun landscapes -- Reshaping the landscape -- Leveling mostly flat surfaces -- Leveling large structures -- Wire framing the build on paper -- Wire framing the build in Minecraft -- Project 3: building your dream home -- Building your first building -- Clearing your building site -- Choosing your materials -- Building walls -- Building a ceiling -- Building a door -- Adding light -- Building your dream home -- Protecting your dream home -- Thinking about new designs -- Project 4: building your own city -- Planning your city -- Choosing a theme for your city -- Sketching your city -- Making space in Minecraft -- Outlining your city -- Connecting the paths -- Starting construction -- Building a tall building -- Making a moat -- Building a simple house -- Using commands to build -- Fill command -- Clone command -- Playing around with commands -- Making your city unique -- Project 5: building city attractions -- Fancy fountains -- Simple one-block fountain -- Tall fountains -- Tall fountains without walls -- Wide fountains without walls -- Water slides -- Multiple story buildings -- Roller coasters -- Rail types -- The structure -- The track -- Making your city unique.
520 ## - SUMMARY, ETC.
Summary, etc. "A gaming book for kids! Have you ever wanted to build your own house? What about your own city? Now is your chance to do both, and have some fun while doing it! The projects in this book will help you design and build a dream house and city in Minecraft"--Back cover.
521 2# - TARGET AUDIENCE NOTE
Target audience note 4-8
Source Medialog, Inc.
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Minecraft (Game)
Form subdivision Handbooks, manuals, etc.
Source of heading or term sears
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
Form subdivision Handbooks, manuals, etc.
Source of heading or term sears
942 00 - ADDED ENTRY ELEMENTS (KOHA)
Koha issues (borrowed), all copies 5
Holdings
Price effective from Date last seen Permanent Location Not for loan Date acquired Source of classification or shelving scheme Koha item type Lost status Cost, normal purchase price Withdrawn status Total Renewals Date last checked out Collection code Total Checkouts Damaged status Barcode Current Location Full call number
2017-05-302017-09-25Ed & Hazel Richmond Pub Library 2017-05-30 Books 20.36 12017-08-15Juvenile Non Fiction5 34014000032524Ed & Hazel Richmond Pub LibraryJ 793.93 GUT

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