000 01592nam a2200385 a 4500
001 mlg63291442
003 KyBuM
005 20210202101954.0
008 200326s2019 nyua j 000 1 eng d
010 _a 2018055609
020 _a9781646973057
_qPenworthy prebound
020 _a9781338239829
_qreinforced bound hardcover
020 _a9781338239812
_qpbk. : alk. paper
040 _aKyBuM
_cKyBuM
050 0 0 _aPZ7.1.F585
_bRo 2019
082 1 4 _aJ
_215
082 1 4 _aFic
_215
100 1 _aFlintham, Thomas.
245 1 0 _aRobo-Rabbit Boy, go! /
_cThomas Flintham.
250 _a1st ed.
260 _aNew York, NY :
_bScholastic,
_c2019.
300 _a72 p. :
_bcol. ill. ;
_c20 cm.
490 0 _aPress start! ;
_v7
490 0 _aBranches
500 _a"Illustrated early chapter books that grow readers!"--Back cover.
520 _aSuper Rabbit Boy's present to Moon Girl releases Queen Spooky and her army of ghosts, and Super Rabbit Boy is taken captive--so it is up to the normally evil King Viking (who does not like the competition of the ghost army) and especially his secret weapon, Robo-Rabbit Boy (switched to "Good" mode) to save Animal Town, release Super Rabbit Boy, and contain the ghosts.
521 2 _a4-8
_bMedialog, Inc.
521 8 _a450
_bLexile.
526 8 _aAccelerated Reader AR
_bLower Grades
_c2.3
_d0.5
_zquiz: 504124
526 8 _aReading Counts RC
_bK-2
_c2.5
_d2.0
_zquiz: 77547
650 7 _aSuperheroes
_vFiction.
_2sears
650 7 _aRobots
_vFiction.
_2sears
650 7 _aAnimals
_vFiction.
_2sears
650 7 _aGood and evil
_vFiction.
_2sears
999 _c51487
_d51279